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Game legend maker
Game legend maker











If two characters attack the same targets, their attack combine into a single animation, allowing them to perform the action in less time. That allows them to regain control after 2-3 seconds of engaging, instead of waiting for up to 10 seconds in transition like some games of the genre do. Seamless transition from map to battle.To solve this problem, we have designed the following features to increase the pace of combat: We have identified that most people who dislike turn-based combat have that opinion because of the low pace, which can decrease the sense of excitement to them. Other than it featuring seamless transition, symbol encounter, turn-based battles, what is something special about battles that you would like to convey to potential players? Perhaps a key feature not announced yet?. How much will they affect outcomes I wonder?ĥ th Turn: Let’s talk about the battle system a little. Tears of Magic leaves many dialogue choices up to the reader. The protagonist, on the other hand, is you, and you can pick one personality trait at character creation (which affects dialogue choices), as well as acquiring new traits based on your decisions on the game. The youngest sibling has different personalities depending on gender, and that is reflected on trivial things like how they organize their rooms, how they talk and other forms of interaction. When reading that they will have a younger sibling, will the younger version of the opposite gender become the sibling I wonder? In other words, if you choose a male, your sibling would be a younger sister modeled after the female protagonist, Two protagonists are shown-one male, one female. Discovering how magic works, is part of the adventure of Tears of Magic, as well as discovering the mysteries of the dragon race.Ĥ th Turn: Perhaps this is because I have this seen feature in other RPGs but allow me to ask.

game legend maker

We cannot explain much without giving major spoilers about the plot, but it is a well-defined phenomenon on our lore. The dragons are immune because they use magic in a separate way than humans, and the Corruption is linked to magic. When the sun started to shine again, animals became savage beasts and even people started losing their minds…The few who resisted “corruption” fought to survive and protect others.” Is the Dragon clan which the protagonist is a part of immune to the tears or is more it corrupts those not pure of heart kind of deal? That doesn’t mean it doesn’t have its own charms however.ģ rd Turn: Allow me to indirectly quote some of the lore of the game: “The ‘Tears of Magic’ is believed to be tears of the goddess Aria herself, disappointed with the selfishness of mankind. Battles should feel right at pace for any turn-based veteran and/or Breath of Fire aficionado. In the end, they own that franchise and decide what to do with it, and it is common for a franchise to have completely different teams for their sequels. It is a love letter to Breath of Fire, but we want to create our own path because we do not know when Capcom could just pull it from us if we went with them.

game legend maker

We are making a game that could feel like a hypothetical Breath of Fire 7, but at the same time, it is a game with its own identity, mechanics, and lore. I say this because it worked for Streets of Rage IV as well as the upcoming Metal Slug Tactics. Did you try taking this to Capcom directly and see if they would allow you to use the Breath of Fire intellectual property? They haven’t used it in a long time excluding the mobile iteration several years back. To say it in short words, RPG Maker is not a bad engine if you have limited ability to code, but if you have that knowledge, then you can get better results in engines that offer more freedom.Ģ nd Turn: To be honest, the first thing that popped into my head was “Wow, this looks a lot like Breath of Fire,” particularly 3 and 4. Then he offered to join, and since he has good knowledge in the field, he decided to change the game engine to give him more freedom and improved capabilities. Despite her talent in arts, she was limited in that aspect and did not have grand expectations. Since you are launching a Kickstarter which just kicked off a few days ago, do you feel you couldn’t do the game you wanted with the limited tools RPG Maker has?īefore Denis joined the project, Ellenor was making this game on RPG Maker, because she could not code. Hi! Thank you for your interest in Tears of Magic!ġ st Turn: Researching more information about Tears of Magic, people may not know it started out as a RPG Maker project a few years back. Intro: Hello, first let me thank you for agreeing to the interview.

game legend maker

Top 10 Promising Turn-Based RPGs 2022-2023 - Kaeoi 43 Tears of Magic Introduction Video













Game legend maker